Sound Forge Studio

Software Review

by Jenni Keith

 

 

Sound Forge Studio 5.0 is published by Sonic Foundry and I choose to review it because we licenses for it at our school and I wanted to learn more about it. This digital sound editor came bundled with the music creation program (also published by Sonic Foundry) Acid Pro 3.0.

 

Sonic Foundry has recently released updated versions of both programs. The most current release of Sound Forge Studio is 6.0. Although I used version 5.0 to create my sound files, I am including information on version 6.0 since it is currently available for purchase. I should also mention that Sonic Foundry publishes Sound Forge in addition to Sound Forge Studio. Below you will see a brief description of each package.

 

Sound Forge 6.0 - Retail Price: 349.97, Education Price: 156.98 (Journey Ed)
Sound Forge
The industry standard in digital audio editing, Sound Forge, is our full-featured audio editor designed with the audio professional in mind. It includes over 35 real-time audio effects and processes with more than 200 presets and much more.

Review of Sound Forge 6.0 by Kurt von Behrmann
 
Sound Forge Studio 6.0 - Retail Price: 69.97, Education Price: 49.98 (Journey Ed)
Sound Forge Studio
Perfect for entry-level audio editing but powerful enough for media professionals, Sound Forge Studio is our entry-level audio editor. Sound Forge Studio is built on the same powerful technology in Sound Forge, but with a streamlined interface and reduced price.

 

Features

   Simple editing and navigation
   Drag-and-Drop operations
   Automatic left and right mono to stereo merge
   Mix, paste, and crossfade
   Overview window
   Unlimited Undo/Redo
   System and user-defined function presets
   Effects previewing
   Crash recovery
   Time Compression
   Mark-in, mark-out, drop markers in real time
   Sample rates from 2 kHz to 48 kHz
   8-bit, 16-bit file support
   Video and AVI file support
   Embed summary information in files
   Mono and stereo sound files
   Real-time play and record meters
   Save files to popular multimedia and Internet file formats
   Standard keyboard commands, mouse shortcuts, and toolbars
   Compress sound files for 8-bit distribution

 

Added Features in v. 6.0

   Real-time nondestructive editing
   Multitask background rendering
   QuickTime™ and WMV import
   Tabbed docking windows
   Fully customizable toolbars
   Enhanced Preset Manager
   Full support for 4 GB and larger files
   New video rendering options
   User interface enhancements

 

File Inputs and Outputs

Extension    

Description

Input

Output

AIF/SND

Macintosh AIFF

AU/SND

NeXT/Sun (Java) (PCM, µ-Law)

AVI

Microsoft Video for Windows

DIG/SD

Sound Designer 1

IVC

Intervoice (ADPCM, µ-Law, A-Law)

MOV

Apple QuickTime Movie

MP3

MPEG-1 Layer 3 (Audio)

OGG

Ogg Vorbis

PCA

Sonic Foundry Perfect Clarity Audio™

RAW

Raw Files (8- and 16-bit data: signed, unsigned, and Motorola and Intel byte ordering)

RM

RealNetworks RealAudio 8.0

 

RM

RealNetworks RealVideo 8.0

 

SND

Sounder/SoundTool

VOX

Dialogic VOX (ADPCM)

W64

Sonic Foundry Wave 64

WAV

Microsoft Wave

WMA

Microsoft Windows Media Format

WMV

Microsoft Windows Media Video

 

I am a novice at sound editing and I found this program easy to navigate and use immediately. It is deceptively simple, because the program interface is limited to one very simple toolbar and your typical menu bar. However, powerful tools lurk beneath the surface. I typically play around in a new program to get the gist of things, but when I need to do something and can't quickly find the answer I'll open the help menu and do a quick search. This usually provides a quick answer for me and I can continue to play around. It worked beautifully in Sound Forge Studio and I was able to learn quite a bit rather quickly.

 

For most teachers and classrooms the power of Sound Forge Studio is plenty and with its significantly reduced cost it would be my choice in most circumstances. I did like using the software, but would need spend time learning and getting more experienced with the program in order to use all its features and understand it fully.

 

Sound.wav Sound.mp3 Sound.wma

WAV, 13mb
16 bit, time 1:17
41hz sampling
stereo

MP3, 608kb
128kbps CD Quality Audio
16 bit, time 1:17
41hz sampling
stereo
Win Media Audio, 923kb
96 CD Quality Audio
16 bit, time 1:17
41hz sampling
stereo
Sound2.wav Sound2.mp3 Sound2.wma
WAV, 6.51mb
8 bit, time 1:17
41hz sampling
stereo
MP3, 608kb
64kbps FM Radio Quality
8 bit, time 1:17
41hz sampling
stereo
Win Media Audio, 923kb
96 CD Quality Audio
8 bit, time 1:17
41hz sampling
stereo

 

I used three sound effects and two music clips to create my sound. The Don Williams song, I've Been Loved by the Best, was an MP3 and the Jewel cut, Have a Little Faith in Me, was a wav file. I opened each song and cut the clip I wanted to use. Then I pasted each into a new file using the crossfade process. I then added one voice wav at the beginning and faded into the beginning of the Don William clip. The final two voice wav files were added to the end after fading out the end of the Jewel clip.

 

I then set about saving in three formats. Based on my PC sound card and speakers, these files all sounded very similar and I really couldn't tell much difference in the sound quality. However, the wav file is prohibitively large at 13mb so I would choose to use the mp3 sound on a website. I then took the wav file I had created and used the Bit-depth converter to go down to 8-bit file. This decreased the file size to 6.51mb, but also reduced the quality. I then took the mp3 file and the wma file and made some format changes to those as well. I only noticed a slight quality change in the mp3 and no file size changes.