| Standards | 204 |
| 7.2s Demonstrate proficiency in the use of a variety of input devices appropriate for producing desktop publishing product | X |
| 7.13s use desktop publishing methods in foundation and enrichment curricula | X |
| 7.18s Distinguish design requirements as they relate to purposes and audiences, including one-surface object, multiple or bound pages, stationery, book jackets/magazine covers, templates, magazines, brochures, and labels | X |
| 7.19s Read and use technical documentation to solve problems in desktop publishing | X |
| 7.20s Develop technical documentation related to desktop publishing | X |
| 7.21s Use technology to participate in self-directed and practical activities related to desktop publishing | X |
| 7.22s Extend the learning environment beyond the classroom through the creation and sharing of electronically formatted and published documents via electronic networks | X |
| 7.23s Synthesize new information from data gathered from interviews, print, and electronic resources | X |
| 7.25s Create technology specifications for tasks and evaluation rubrics to the evaluate process and product against established criteria | X |
| 7.26s Design and implemented procedures to track trends, set time lines, and review/evaluate work progress for continual improvement in process and product | X |
| 7.28s, 7.47s Seek and respond to advice from colleagues and other professionals in delineating technological skills related to solving problems and evaluating in desktop publishing | X |
| 7.36s Apply color principles to communicate the mood of the product for a specific audience | X |
| 7.41s Use ppropriate media for creating a knowledge base with a broad perspective for communicating information and delivering a product to the worldwide community | X |
| 7.45s Identify and employ a method to evaluate a desktop publishing project for design, content delivery, purpose, and audience | X |
| 7.46s Use electronic project management tools to set milestone for completing projects and previewing work progress | X |
| 7.48s Create technology specifications for tasks and evaluation rubrics to evaluate the communication of a desktop publishing product | X |
| 7.49s Demonstrate that desktop publishing product and product quality can be evaluated against established criteria | X |
| 8.10s Compare and contrast digital input devices | X |
| 8.24s Use the basic principles of a proportion, balance, variety, emphasis, harmony, symmetry, and unity in type, color, size, line thickness, shape, and space | X |
| 8.27s Apply a variety of color themes to digital designs, including monochromatic, analogous, complementary, primary/secondary Triads, cool/warm colors, and split complements | X |
| 8.31s, 9.24s, 11.21s edit files using appropriate digital editing tools and established design principles including consistency, repetition, alignment, proximity, ratio of text to white space, image file size, color use, font size, type, and style | X |
| 8.44s Use proximity and alignment to create a visual connection with other elements | X |
| 9.21s Apply color principles to communicate the mood of a product for a specific audience | X |
| 10.37s use font attributes and color to ensure that products are appropriate for the defined audience and communication purpose | X |
| 10.38s Use white space and graphics to ensure that products are appropriate for the defined audience and communication purpose | X |