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Teacher Name: Nikki Martin
MTT Domain-Competencies 1-001 Demonstrates
knowledge and application of technology-related terminology and
concepts, hardware, software, data-input strategies, and ethical
practices, and knows how to acquire, analyze, and evaluate digital
information from the Internet and other sources. Technology Applications Standards for Beginning Teachers Standard II All teachers identify task requirements, apply search strategies, and use current technology to efficiently acquire, analyze, and evaluate a variety of electronic information. Standard III: All teachers use task-appropriate tools to synthesize knowledge, create and modify solutions, and evaluate results in a way thatsupports the work of individuals and groups in problem-solving situations. Standard IV: All teachers know how to plan, organize, deliver, and evaluate instruction for all students that incorporates the effective use of current technology for teaching and integrating the Technology Applications Texas Essential Knowledge and Skills (TEKS) into the curriculum.
This lesson will be taught to campus staff and faculty to meet a state and district requirement. The ESL teacher, tasked with providing this training, does not like to speak formally to groups of adults. In order to facilitate a learner-centered environment, as well as to address the sensitivities of the teacher, this lesson will be taught using a teacher-designed guide of information, to be implemented in a game format. Prior to the activity, the ESL teacher will talk to the group about the relevancy of this training, specifically addressing the required nature of the training as well as offering anecdotes designed to help the adults relate the required nature of the training with the educational needs of the students. The instructor will then divide the teachers into pre-selected teams, designed to mix teachers of different grade and experience levels. Each team will be given hardcopy guides, and two members of each team will be given a laptop. The librarian will deliver a very short lesson on finding information using the organization of the guide, emphasizing skimming and scanning as well as keyword searching. The librarian will also demonstrate using the "find" feature on the electronic form of the guide to locate information . Some teachers may struggle with this electronic "finding" due to lack of experience with the feature. Each team will receive a question card and will be responsible for finding the answer to their question using the resources they were given. Using this game format will facilitate collaboration among faculty and staff, will allow for friendly competition, and will provide a method for adult learners to construct knowledge and practice their "finding" skills. Although some teachers will have some prior knowledge, there will be several teachers in the group who are new to the district and/or profession. Also, although this training is an annual requirement, it is generally conducted in a very brief amount of time in the format of a narrated PowerPoint. It is hoped that the instructional game format will result in a higher level of information retention.
1. Instructor will introduce lesson and will establish relevancy by stating state/district requirements, as well as share a personal story regarding LEP students. Instructor will collaborate with library media specialist arrange for mini-lesson on skimming and scanning, using subjects headings, and demonstrating the find feature in electronic documents. 2. Instructor will solicit information from students to assess prior knowledge of home language survey, acronyms, language proficiency assessment committee, and the responsibilities of the district and campus to LEP students. (Bloom's: Knowledge, Application) 3. Librarian will solicit information from students to assess prior knowledge on locating information in print and electronic documents through questioning and group discussion. (Bloom's: Knowledge, Application) 4. Teacher will group students in pre-selected groups in order to allow for a breadth of experience and knowledge of LEP within each group. 5. Students will work in groups to participate in game using a printed ESL guide and website resources. This game will allow students to use prior knowledge, as well as utilize search strategies within both print and electronic documents to construct their learning of required learning objectives. Students will draw on prior knowledge while working with their assigned groups to answer game questions. (Bloom's: Knowledge, Application, Synthesis, Psychomotor) Assistive and Diverse Learners
This lesson will be taught to campus staff and faculty to meet a state and district requirement. The ESL teacher, tasked with providing this training, does not like to speak formally to groups of adults. In order to facilitate a learner-centered environment, as well as to address the sensitivities of the teacher, this lesson will be taught using a teacher-designed guide of information, to be implemented in a game format. Prior to the activity, the ESL teacher will talk to the group about the relevancy of this training, specifically addressing the required nature of the training as well as offering anecdotes designed to help the adults relate the required nature of the training with the educational needs of the students. The instructor will then divide the teachers into pre-selected teams, designed to mix teachers of different grade and experience levels. Each team will be given several hardcopy guides, and two members of each team will be given a laptop, to be able to access the guide through a pre-selected website. The librarian will deliver a very short lesson on finding information using the organization of the guide, emphasizing skimming and scanning as well as keyword searching. The librarian will also demonstrate using the "find" feature on the electronic form of the guide to locate information . Game will begin with each team receiving a printed question card. Team members will need to find the answer to the question, come to a consensus on the correct answer, and then will have their answer checked by the ESL teacher, the librarian or the principal. Upon answering correctly, the team will get a token correlating to the point value of the question, and will receive another question card. Object of the game is for the cumulative total of all points collected by the teams to beat a number score posted on the board. If, at the end of the game, the class beats the number score, some incentive (approved by the principal) will be rewarded. Using this game format will facilitate collaboration among faculty and staff, will allow for friendly competition, and will provide a method for adult learners to construct knowledge and practice their "finding" skills.ADD/ADHD:
Software to be used in this unit will be Star Office and Star Impress. A data projector will be used to present rules and agenda, and teachers will use laptops to access the ESL guide electronically on the library website, in addition to printed copies for each groups. Question cards will be created using StarWriter or Star Impress.
Following table lists various materials needed for successful completion of this project:
Please rate the following indicators using a scale of 1-5.
Technology instruction was effective and educators achieved curricular goals. Use the following
questions to reflect on your lesson. Absolutely!
The teachers liked this much better than when I just used a
PowerPoint to go over the information. A lot of the teachers
came up and complimeted me on how the lesson had gone. Plus, I am
having more teachers than normal review the students' cumulative
folders to identify them to me for LPAC testing. I would have more time so the teachers did not feel so rushed. Yes they did. The teachers were reading parts of the manual they had never read before. Yes.
Shawn Smith (Mentee):
Ellen Zimmerman (Peer Coach):
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