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Master Tech Teacher

MASTER TECHNOLOGY TEACHER CERTIFICATION PROGRAM

Education Service Center
Region XI

Giving them the tools that will stay with them for a life time

Patti Flanary


Formal and Informal Assessment and Feedback Plan

 
What

tasks, strategies, instruments

How

the processes, how often?

Why

how do the selected tools support your learning goals and the learning principles guiding your design?

a) to enable continuous/frequent feedback between you and the students
  • Monitor students' work as they are creating each project.
  • Question students during instruction.
Ongoing through all projects. The assessment will be performance-based assessment. It will have a connection to curriculum and instruction as it is ongoing.
b) to encourage the students to reflect on their learning progress and achievement
  • share finished projects; online, post on board, etc.
At end of each project.

 

All projects being shared in some form will give a purpose to the student work and help them to reflect on their learning.
c) to determine your students' learning progress and achievement
  • Monitor students' work during each project.
  • Class created rubric to evaluate final movie project.

Ongoing through all projects.

At completion of unit.

The rubric will be created as a whole class to help support student choice.

Assessment Strategies

Goals Sub-Goals (Objectives) Type of Learning Assessment Strategy Feedback Strategy
Student Goals
1. Compare and contrast various information by creating Venn-diagrams.
  1. Compare and contrast frogs and toads using Internet site and record data on a Kidspiration Venn-Diagram.
  2. After whole class discussion of authors Arnold Lobel and Jonathan London using Internet sites, orally compare and contrast these 2 famous authors to themselves and how they display author characteristics using Kidspiration.
  1. Cognitive (Analysis)
    Affective (Receiving phenomena)
  2. Cognitive (Analysis)
    Affective (Receiving phenomena)

Observation

Lab Venn-Diagram completed

Participation in Discussion

Verbal

Product printed and posted

2.Summarize a Frog and Toad book or Froggy book creating a book review.
  1. Read an online book review over one Froggy or Frog and Toad story.
  2. Create a web in Kidspiration summarizing one Froggy or Frog and Toad story.
  3. Post a review online about one Froggy or Frog and Toad story using web created in Kidspiration as a guide.
  4. Read posted reviews
  1. Cognitive (Knowledge)
  2. Cognitive (Comprehension)
    Psychomotor (Guided Response)
  3. Cognitive (Application)
    Psychomotor (Guided Response)
  4. Cognitive (Synthesis)

 

Participation in Discussion

Lab Web completed

 

Verbal

Verbal

Product printed

 

Peer comments about reviews

3. Sequence the life cycle of a frog creating a multimedia presentation.
  1. Use United Streaming video and Science textbook to introduce life cycle of frog.
  2. After study of life cycles in the classroom, label and sequence frog life cycle pictures using Movie Maker. Save the project.
  1. Cognitive (Application)
    Psychomotor (Perception)
  2. Cognitive (Application)
    Psychomotor (Perception)

Participation in Discussion

Finished project

Verbal
4. Identify the characteristics of friendship creating a multimedia presentation.
  1. In a whole class group, brainstorm using kidspiration the characteristics of friendship. (Use Frog and Toad are Friends as a guide to good friendship.)
  2. Take 5 pictures of yourself with a friend. Add pictures to Frog Movie Maker project and label each picture as a characteristic of friendship. Save the project.
  1. Cognitive (Knowledge, Application)
  2. Affective (Receiving phenomena)
    Psychomotor (imitation, practice)

Participation in Discussion

Finished project

Verbal
5. Present a movie portfolio of all projects created during the frog unit as an enrichment activity.
  1. In a whole class group, create a rubric for the movie maker project taking into account all data that was created during the frog unit.
  2. Add all other frog information (Kidspiration maps and diagrams, book reviews, etc.) into the started Movie Maker project. Organize the story board with titles. Add background music. Save the project as a movie.
  3. Evaluate 2 other student created movies using the whole class created rubric as an tool.
  1. Cognitive (application)
  2. Cognitive (application)
    Psychomotor (Origination)
  3. Cognitive (Application)
    Affective (Valuing)

 

Participation in Discussion

Finished project

Participation in peer evaluation

Verbal

Rubric

Teacher Goal
1. Peer coach with technology instructor to best integrate technology utilizing time on task for students as either in the classroom or in the lab setting to help maximize classroom management.
  1. Use whole group instruction with a one computer in the classroom as support utilizing Kidspiration.
  2. Use whole group instruction with a one computer in the classroom as support utilizing Internet.
  3. Break down projects so that nested learning objectives are done is the best classroom setting for the students to be successful.
  1. Cognitive (Knowledge, understanding, application)
  2. Cognitive (Knowledge, understanding, application)
  3. Cognitive (Synthesis, Evaluation)
Lessons done in both settings

 

Record of lesson plans for classroom and lab
2. Learn new technology.
  1. Learn Windows Movie Maker
  2. Learn how to save Kidspiration files as jpeg to integrate into Movie Maker.
  1. Cognitive (Knowledge)
    Psychomotor (imitation, practice, habit)
  2. Cognitive (Knowledge)
    Psychomotor (imitation, practice, habit)
Finished unit Able to support students while they are doing projects.
Professional Goals
1. Mentor a 2nd grade teacher to develop a technology rich unit by utilizing peer coaching.
  1. Ask questions that allow teachers to be independent users of technology by helping mentee take responsibility for activities in the classroom.
  2. Give mentees wait time to come up with their own answers.
  1. Cognitive (Comprehension, application)
  2. Affective (awareness, distinction, and integration)

Unit done

Unit finished with both lab and classroom utilized
2. Collaborate with peer coach to design learning experiences that are student-centered and appropriate for diverse student learners.
  1. Brainstorm areas that lead to student choice and incorporate those areas into the unit of study.
  2. Brainstorm modifications for each activity which are appropriate for diverse student learners
  1. Cognitive (Knowledge, Comprehension, application)
  2. Cognitive (Knowledge, Comprehension, application)
Unit done
Student choice and modifications incorporated into student lesson.
3. Mentor 2nd grade peer the help her realize value of technology rich lessons.
  1. Share article: Building Better Instruction stressing the research based findings.
  2. Stress TEKS correlation and GRISD curriculum correlations.
  1. Cognitive (Knowledge, understanding)
  2. Affective (integration)
Unit done TEKS correlation given to peer teacher.

 

Rubric

The linked rubric will be used to assess the frog and toad end unit Windows Movie Maker project which will showcase all projects done during the unit. Students are going to create the rubric as a part of the unit, but this is a sample rubric. The purpose of the rubric will be to guide the students while they are creating the movie and also for them to use as an evaluation tool when they view other peers' movies. The rubric will enable all students to be successful.

Learning Goals:

  1. Arrange all projects from the Frog and Toad unit of study into a logical sequence within Windows Movie Maker.
  2. Using provided rubric, evaluate 2 other peers' movies and "applaud" the others on their quality work by sharing the graded rubric and verbally saying one nice thing about each movie they evaluated.

Learning Objectives:

(1) Foundations: The student demonstrates knowledge and appropriate use of hardware
components, software programs, and their connections. The student is expected
to:
(A) Uses technology terminology appropriate to task
(B) Start and exit programs as well as create, name, and save files
(C) Use networking terminology such as on-line, network, or password and access
remote equipment on a network such a printer

(2) Foundations: The student uses data input skills appropriate to the task. The
student is expected to:
(A) Use a variety of input devices such as mouse, keyboard, disk drive, modem,
voice/sound recorder, scanner, digital video, CD-ROM, digital camera or touch
screen
(B) Use proper keyboarding techniques such as correct hand and body positions
and smooth and rhythmic keystroke patterns as grade-level appropriate
(C) Demonstrate touch keyboarding techniques for operating the alphabetic,
numeric, punctuation, and symbol keys as grade-level appropriate
(D) Produce documents at the keyboard, proofread, and correct errors
(E) Use language skills including capitalization, punctuation, spelling, word
division, and use of numbers and symbols as grade-level appropriate

(3) Foundations. The student complies with the laws and examines the issues regarding
the use of technology in society. The student is expected to:
(A) follow acceptable use policies when using computers.
(B) model respect of intellectual property by not illegally copying software or
another individual's electronic work.

(8) Solving problems. The student uses research skills and electronic communication,
with appropriate supervision, to create new knowledge. The student is expected
to:
(A) use communication tools to participate in group projects
(B) use electronic tools and research skills to build a knowledge base regarding a
topic, task, or assignment.

(9) Solving problems. The student uses technology applications to facilitate evaluation
of work, both process and product. The student is expected to:
(A) use software features, such as on-line help, to evaluate work progress;
(B) use software features, such as slide show previews, to evaluate final product.

(10) Communication. The student formats digital information for appropriate and
effective communication. The student is expected to:
(A) use font attributes, color, white space, and graphics to ensure that products are
appropriate for the defined audience;
(B) use font attributes, color, white space, and graphics to ensure that products are
appropriate for the communication media including multimedia screen displays
and printed materials.

(11) Communication. The student delivers the product electronically in a variety
of media, with appropriate supervision. The student is expected to:
(A) publish information in a variety of media including, but not limited to,
printed copy or monitor display;
(B) publish information in a variety of media including, but not limited to,
stored files or video.

(12) Communication. The student uses technology applications to facilitate
evaluation of communication, both process and product. The student is expected to:
(A) select representative products to be collected and stored in an electronic
evaluation tool;
(B) evaluate the product for relevance to the assignment or task.

 

Education Service Center
Region XI
3001 N. Freeway
Fort Worth, TX 76106

ESC 11


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