| Laquita Barton Learner factors that may impact learner-centered instruction. Analyzing the student learners is a means to identify the learner characteristics that will likely impact the process and outcomes of the learning experience. |
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| Factors | Description | Advantage |
Initial Ideas for
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| Age/Academic Range |
6-7 | + |
Students are academically ready to learn sounds by this age | ||
| Sex Distribution | M/F | + |
Students from each sex suggest objects that start with appropriate sounds they associate with. | ||
| Racial, Ethnic Diversity |
Caucasion, Black, Hispanic | + |
Students from each race suggest objects that start with appropriate sounds they associate with. | ||
| Educational Level | 1st grade |
+ |
1st grade the appropriate grade to teach sounds. | ||
| Disability or Impairment |
ADHD; Sensory Integration Disorder (deficient) | - |
ADHD: Allow students to be "elpers";Integration Disorder: attach velcro under desk for tactile stimulation. | ||
| Developmentally Appropriate |
Consistent with 1st grade readiness. | + |
Students were initially introduced to these sounds in kindergarten; students who were not developmentally ready at that first introduction, will be ready at the 1st grade level; students who grasped it the 1st time, will have this reintroduction as a review. | ||
| Prerequisite Knowledge |
Basic computer shills; HyperStudio skills; patience; listening skills; social skills; eye-hand coordination. | + |
Students will improve these skills as they work the assignments in this lesson. | ||
| Related Experience | Additional sounds in the alphabet. Reading lessons where students see the same words they have been using in this lesson. | + |
The experitnces in reading build on each other. Sounds and words are introduced; those same words are incorporated into reading text for practice, becoming more advanced with the addition of additional sounds/words. | ||
| Perception of Role as a Student |
Eager learner | + |
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| Motivation for Learning |
Loves the teacher; enjoys the computer; learning is an adventure; competitiveness | + |
Most students on this level are motivated for learning and truly want to please. | ||
| Attitude Toward Subject |
Positive attitude | + |
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| Expectations from Session |
Reinforce sounds "A-E" | + |
45 minutes focusing on these sounds should help students to associate the sounds with words and objects that start with the respective sound. | ||
| Competitiveness | very competitive | + |
Motivation to learn | ||
| Environment factors that may impact learner-centereed instruction. Analyzing the environment is a means to identify
the issues that will impact the (a) process of |
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| Factors |
Description |
Advantage or Constraint |
Initial Ideas
for Maximizing Positive Factors of Minimizing Negative Factors |
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| Design and Production Factors: | |||||
| Budget Available | N/A |
+ |
No additional budget is required; Equipment and supplies included in general budget. |
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| Materials Required | Power Point on disk:; handouts: instructions for Matching game on HyperStudio;handout: jugsaw puzzle |
+ |
Teacher will create. | ||
| Production Equipment available |
HyperStudeo/lab; Infocus projector |
+ |
Lesson will occur in the computer lab. | ||
| Time for Design and Production |
1.5 hours | + |
The teacher will design the Power Point presentation and matching game; the handout for jigsaw puzzle will be duplicated. | ||
| Department Technology Requirements |
Reserve the lab for the lesson. | + |
Be sure to reserve the lab for the lesson two weeks out. | ||
| Implementation Factors: | |||||
| Class Size | 20 | - |
Students will have assigned seating. | ||
| Class Period Length |
45 minutes | + |
First15 minutes: power point session; 15 minutes: HyperStudio Game; 15 minutes: jugsaw puzzle. | ||
| Location | Computer lab | + |
Near the classroom | ||
| Seating |
Computers are along three walls; assigned seating. |
+ |
Facilitates monitoring. | ||
| Lighting | n/a | + |
n/a | ||
| Temperature | n/a | + |
n/a | ||
| Noise | n/a | + |
n/a | ||
| Equipment | 20 computers /w HyperStudio; Infocus projector; Techer laptop | + |
Access to the computer lab makes this lesson possible | ||
| Technology Support | Lab assistant will be available. | + |
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Outcome Factors: |
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| State Requirements | TA TEKS 1-001;1-002
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+ |
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| Employer Needs | Technology integration for increased learning. | + |
n/a | ||
| Co-worker Needs | Technology Instruction | + |
n/a | ||
| Student Needs | Learn sounds (A-E) | + |
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| Other Factors: | |||||
| Content factors that may impact learner-centereed instruction. Analyzing the content is a means to identify in general terms the topics to be addressed in your course and to analyze those topics in terms of the prerequisite sub-topics, and degree of learning difficulty |
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| Main Topics | Sub-Topics (What Is Involved In Learning Each Main Topic?) | Readiness To Learn (Prerequisites Mastered) | Degree of Learning Dificulty (Real/Imagined) | Possible Instructional Strategies to Reduce or Manage Learning Difficulty | |
| Watch and interact with Power Point presentation showing objects representing sounds. | Learners will demonstrate listening social interaction skills. | Learners have studied sounds before; this is a review lesson. | The task will be relatively easy. | Peer explanations of sounds for those who have forgotten sounds. | |
| Play a matching game using HyperStudio to associate sounds and objects that start with the sound. | Learners will operate the computer; open HyperStudio and play the matching game. | Learners are skilled in using the computer and HyperStudio. Sounds are a review. | Most learners will accomplish assignment with little dificulty; some may need assistance | Students with ADHD will assist those who have dificulty with computer, software or sound association. | |
| Fill in a jigsaw puzzle handout. | Students will recognize sound association in order to fill in the blanks for the puzzle | Learners have studied sounds before; this is a review lesson. | Most learners will accomplish assignment with little dificulty; some may need assistance | Students with ADHD will assist those who have dificulty with computer, software or sound association. | |