<%@LANGUAGE="JAVASCRIPT" CODEPAGE="1252"%> Steve Smiley's TATC Portfolio: Standard #5
 

SBEC Standard #5

Instruction that Incorporates Technology

Know how to plan, organize, deliver, and evaluate instruction for all students that incorporates the effective use of current technology for teaching and integrating the Technology Applications Texas Essential Knowledge and Skills (TEKS) into the curriculum.
 

Reflection:

After TATC, I have a solid understanding of the TEKS as they are applied and plans to incorporate the direct teaching of those principles on an every day basis. Should the students know what is being "done" to the them using the dry curriculum language? Probably not.

TEKS are effective in defining the what, but not the how. They are also a complete guide to what the State of Texas believes that a well-rounded technology graduate should know. However, they are not really a goal to be met, but a goal to be surpassed. In most cases, surpassing the standards will not be difficult for most students. A strong foundation on principles of development and design will be the target. The software packages used to teach are irrelevant because they will change continuously. The concepts will remain the same.

Caption #3


 

Caption 3

Indicators:

7.1k, 7.2k, 7.4s, 7.4k, 7.6s, 7.7s, 7.9s, 7.10s, 7.17s, 7.22s, 7.24s, 7.33s, 7.37s, 7.38s, 8.1s, 8.2s, 8.3s, 8.4s, 8.5s, 8.6s, 8.9s, 8.10s, 8.11s, 8.14s, 8.15s, 8.16s, 8.18s, 8.19s, 8.21s, 8.22s, 8.23s, 8.24s, 8.25s, 8.28s, 8.29s, 8.30s, 8.31s, 8.32s, 8.33s, 8.34s, 8.35s, 8.40s, 8.41s, 8.42s, 8.44s, 8.45s, 8.46s, 8.47s, 9.2s, 9.3s, 9.5s, 9.6s, 9.8s, 9.9s, 9.10s, 9.13s, 9.15s, 9.16s, 9.20s, 9.22s, 9.24s, 9.28s, 9.30s, 11.1s, 11.2s, 11.7s, 11.10s, 11.11s, 11.12s, 11.19s, 11.20s, 11.21s, 11.23s, 11.24s, 11.27s, 11.29s, 11.32s, 11.35s
   
Artifact #3 Digital Graphics Unit Lesson
 

Descriptors:

Digital Graphics, Animation, Elements of Design, Webmastering
   

Title:

Digital Graphics/Animation Unit Lesson
   

Course:

TATC 101-1: Digital Graphics/Animation Week 4 - Unit Lesson
   

Date Created:

11/03/2002
   

Source:

Scratch: Created using HomeSite 5, LiveMotion 2.0, Adobe Photoshop 7, and Adobe Illustrator
   

Media:

Web delivery using images, Shockwave animations, HTML, RTF, and PDF documents
   

Description:

The assignment:
Create a web site to display the entire Unit Lesson plan with the following contents:

  • The Home Page for Your Site, if your focus for the Unit Lesson was animation, this page will contain the graphic image - Module 2. If your focus for the Unit Lesson was digital graphics, this page will contain the animation - Module 3.
  • Vocabulary - Module 2
  • Sample of Finish Product for the lesson - Module 2 or Module 3
  • Lecture Notes/Handouts - Module 3
  • Step-by-Step Instructions - Module 4
  • A Credits Page should show links to helpful sites and sites where you obtained your information - Module 4
  • All pages clearly Linked to Each other
  • Vocabulary and Lecture Notes/Handouts Documents provided as a downloadable, universally assessable format - Module 4

Rationale:

Best Work: I had never created a unit lesson before. As a band director in the late-80's, the classes work was very fluid, based on how individuals within certain sections were doing; the band could not progress without the everyone in every section contributing. In a classroom environment, it is workable to provide a stricter plan of action and to help those individuals along who may be having difficulties; the entre class is not necessarily stopped if one individual is affected. This was a new way of creating "ready-to-use" materials that could be taught in this way.

This unit lesson grew large very quickly. Detailed instructions for the creation of the "Secret of the Universe" were written, primarily to ensure that all students would know the basics of LiveMotion after creating their own version of the sample image. The skills could then be directly transferred to a creation of their own.
The Unit Lesson includes all of the elements listed in the assignment, as well as the following:

  • Overview of 2D Graphics
  • Overview of 3D Graphics
  • Decision Sheet for Animation Development
  • Outline of Graphics Compression Differences
The Digital Graphics Unit Lesson was an excellent exercise. The Unit Lesson is appropriate for an class experienced with digital graphics and basic web development. It emphasizes standards that are used by businesses on a daily basis, and contains overviews of 2D and 3D graphics which are a prerequisite for creating the necessary images for an animation.

Overall, it covers the basics of digital graphics formats, and the procedures for adding those elements to an animation. I added the decision sheet for students to use in defining their "message" - an element which is sometimes forgotten while creating things. Also, the animation is not complicated once you dig into it. Almost all of the images were manipulated using "stock" options of Adobe's products.
   

Implications for Future:

The Unit Lesson highlighted what I know and can do, and, after looking at my classmates' presentations, those areas that need improvement.

The lesson could be improved by requiring that the secret of the universe be material that is attached to other classes, such as English Romanticism or the the theory of atomic bonding. This would allow the students to use vocabularies that they already know for an audience that they already understand - themselves.

   

Reviewers Comments:

Very thorough. You seem to have thought of everything one would need in order to teach this lesson. Thank you. I may not have checked all links but the ones I did check worked fine.

Reviewer Name:

Dotty K. Hare

Date Reviewed:

11/07/2002

Reviewers Title:

TATC Student
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© Copyright 2003 Questions for Concerns: Steve Smiley