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| Use technology-related terms, concepts, data input
strategies, and ethical practices to make informed decisions about current
technologies and their applications
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| Identify task requirements, apply search strategies,
and use current technology to efficiently acquire, analyze, and evaluate
a variety of electronic information.
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| Use task-appropriate tools to synthesize knowledge,
create and modify solutions, and evaluate results in a way that supports
the work of individuals and groups in problem-solving situations.
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| Communicate information in different formats and for
diverse audiences.
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| Know how to plan, organize, deliver, and evaluate
instruction for all students that incorporates the effective use of current
technology for teaching and integrating the Technology Applications Texas
Essential Knowledge and Skills (TEKS) into the curricula
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Foundations
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| 7.1s Demonstrate knowledge of technology terminology
and concepts and relate them to desktop publishing
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| 7.2s Demonstrate proficiency in the use of a variety
of input devices appropriate for producing desktop publishing product
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| 7.3s Use digital keyboard standards in word processing
such as one space after punctuation, the use of em/en dashes, and smart
quotation marks
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| 7.4s Model respect for intellectual property when
manipulating, morphing, editing graphics, and text
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| 7.5s Analyze the impact of desktop publishing on society,
including concepts related to persuasiveness, marketing, and point of view
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Information Acquisition
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| 7.6s Use strategies that conserve memory and retain
image integrity when digitally capturing files
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| 7.7s Use strategies to obtain print and digital information
for a variety of electronic resources including, but not limited to, reference
software, databases, and libraries of images, citing the source
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| 7.8.s Use strategies to navigate and access information
from local area networks (LAN), wide area networks (WANs), the Internet,
and intranets
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| 7.9s Acquire information in electronic formats including
text, audio, video, and graphics, citing the source
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| 7.10s Demonstrate the ability to import and export
elements from one program to another
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| 7.11s Identify and employ a method to evaluate acquired
information
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| 7.12s Demonstrate skill in testing the accuracy and
validity of acquired information
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Work in solving problems
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| 7.13s Use desktop publishing methods in foundation
and enrichment curricula
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| 7.14s Identify the task in a project and use tools,
such as word processing, pagination, utility, indexing, graphics, and drawing
programs, necessary to complete those tasks
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| 7.15s Use electronic productivity tools, including
move, copy, cut and paste, spell check, and edit text
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| 7.16s Select and use the categories of type, font,
size, style, and alignment appropriate for the task
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| 7.17s Apply the basic elements of page design, including
text, graphics, headlines, and white space
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| 7.18s Distinguish design requirements as they relate
to purposes and audiences, including one-surface object, multiple or bound
pages, stationery, book jackets/magazine covers, templates, magazines, brochures,
and labels
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| 7.19s Read and use technical documentation to solve
problems in desktop publishing
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| 7.20s Develop technical documentation related to desktop
publishing
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| 7.21s Use technology to participate in self-directed
and practical activities related to desktop publishing
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| 7.22s Extend the learning environment beyond the classroom
through the creation and sharing of electronically formatted and published
documents via electronic networks
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| 7.23s Synthesize new information from data gathered
from interviews, print, and electronic resources
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| 7.24s Demonstrate that tasks can be accomplished through
technological collaboration and participation with electronic communities
as a learner, initiator, contributor, and teacher/mentor
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| 7.25s Create technology specifications for tasks and
evaluation rubrics to evaluate process and product against established criteria
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| 7.26s Design and implement procedures to track trends,
set time lines, and review/evaluate work progress for continual improvement
in process and product
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| 7.27s Resolve the information conflicts and validate
information through accessing, researching, and comparing data
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| 7.28s Seek and respond to advice from colleagues and
other professionals in delineating technological skills related to solving
problems in desktop publishing
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Communications
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| 7.29s Define the purpose of a desktop publishing product
and identify the specified audience
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| 7.30s Use terms related to typography, including categories
of type and type contrast, appropriately
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| 7.31s Use principles of page design, including, but
not limited to, leading/kerning, automatic text flow into linked columns,
widows/orphans, and text wrap, to create a product
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| 7.32s Compare and contrast the rules of visual composition
such as rule of thirds and the golden section/rectangle with respect to
harmony and balance as well as discord and drama
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| 7.33s Create a master template to include page specifications
and other repetitive tasks
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| 7.34s Apply the basics of type measurement for inches
and picas
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| 7.35s Use type techniques such as drop cap, decorative
letters, and embedded-text frames as graphic elements
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| 7.36s Apply color principles to communicate the mood
of the product for a specific audience
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| 7.37s Incorporate the principles of basic design,
including, but not limited to, balance, contrast, dominant element, use
of white space, consistency, repetition, alignment, and proximity
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| 7.38s Identify pictorial qualities in a design such
as shape and form, space and depth, pattern and texture to create visual
unity and desired effects in designs
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| 7.39s Identify the parts and kinds of pages, including
inside margin, outside margin, gutter, title, and inside pages
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| 7.40s Use a variety of strategies, such as varying
line widths and patterns, manipulation tools to stretch, then bend, screen,
rotate, follow a path, and mirror type to create effective designs
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| 7.41s Use appropriate media for creating a knowledge
base with a broad perspective for communicating information and delivering
a product to the worldwide community
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| 7.42s Use printing options such as tiling, color separations,
collation, and previewing
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| 7.43s Distinguish design and printing requirements
as they relate to purposes, audiences, and final output
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| 7.44s Use styles (style sheets), including a variety
of type specifications such as typeface, style, size, alignment, indent,
and tabs
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| 7.45s Identify and employ a method to evaluate a desktop
publishing project for design, content delivery, purpose, and audience
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| 7.46s Use electronic project management tools to set
milestone for completing projects and previewing work progress
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| 7.47s Seek and respond to advice from colleagues and
other professionals in evaluating a desktop publishing product
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| 7.48s Create technology specifications for tasks and
evaluation rubrics to evaluate the communication of a desktop publishing
product
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7.49s Demonstrate that desktop publishing product
and product quality can be evaluated against established criteria
Back
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Foundations
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| 8.1s Make decisions regarding the selection, acquisition,
and use of graphics and animation software, taking into consideration its
quality, appropriateness, effectiveness, and efficiency
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| 8.2s Use the vocabulary related to digital graphics
and animation software
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| 8.3s Distinguish among and correctly use process color
(RGB and CYMK), spot color, and black/white
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| 8.4s Identify color mixing theories and apply these
theories to create new colors in the digital format
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| 8.5s Compare, contrast, and integrate basic sound-editing
principles, including the addition of effects and the manipulation of wave
forms
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| 8.6s Distinguish among and use the components of animation
software programs, including the animation control panel and cast, score,
and stage
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| 8.7s Select and connect task-appropriate peripherals
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| 8.8s Distinguish between and use the animation techniques
of path and cell animation
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| 8.9s Demonstrate proficiency in the use and graphical
integration of a variety of input devices
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| 8.10s Compare and contrast digital input devices
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| 8.11s Model respect for intellectual property when
manipulating, morphing, and editing graphics, video, text, and sound
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| 8.12s Research digital graphics as an art form and
the impact of digital graphics on society
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Information Acquisition
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| 8.13s Obtain print and digital information from a
variety of resources including but not limited to encyclopedias, databases,
and libraries of images
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| 8.14s Use the Internet to retrieve information in
electronic format including text, audio, video, and graphics, citing the
source
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| 8.15s Demonstrate the appropriate use of digital imaging,
video integration, and sound in documents
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| 8.16s Import sounds from a variety of sources
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| 8.17s Compare and contrast the rules of visual composition,
such as rule of thirds and the golden section/rectangle, with respect to
harmony and balance as well as discord and drama
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