| Standard
VII - Desktop Publishing |
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Foundations
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7.1k The appropriate use of
hardware components, software programs, and their connections
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| 7.1s Demonstrate knowledge of technology terminology and concepts
and relate them to desktop publishing |
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X
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X
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X
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X
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7.2k Data input skills appropriate
to a given task
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| 7.2s Demonstrate proficiency in the use of a variety of input
devices appropriate for producing desktop publishing product |
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X
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X
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| 7.3s Use digital keyboard standards in word processing such
as one space after punctuation, the use of em/en dashes, and smart quotation
marks |
X
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X
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X
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X
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X
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X
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X
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X
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X
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7.3k Pertinent laws and issues
regarding the use of technology in society
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| 7.4s Model respect for intellectual property when manipulating,
morphing, editing graphics, and text |
X
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X
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X
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X
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X
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X
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X
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X
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X
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| 7.5s Analyze the impact of desktop publishing on society,
including concepts related to persuasiveness, marketing, and point of view |
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X
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X
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X
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Information Acquisition
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7.4k A variety of strategies
for acquiring information from electronic resources
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| 7.6s Use strategies that conserve memory and retain image
integrity when digitally capturing files |
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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| 7.7s Use strategies to obtain print and digital information
for a variety of electronic resources including, but not limited to, reference
software, databases, and libraries of images, citing the source |
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X
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X
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X
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| 7.8.s Use strategies to navigate and access information from
local area networks (LAN), wide area networks (WANs), the Internet, and
intranets |
X
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X
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X
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X
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X
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X
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X
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7.5k How to acquire electronic
information in a variety of formats
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| 7.9s Acquire information in electronic formats including text,
audio, video, and graphics, citing the source |
X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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| 7.10s Demonstrate the ability to import and export elements
from one program to another |
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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7.6k How to evaluate acquired
electronic information
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| 7.11s Identify and employ a method to evaluate acquired information |
X
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X
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X
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X
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X
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| 7.12s Demonstrate skill in testing the accuracy and validity
of acquired information |
X
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Work in solving problems
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7.7k How to use appropriate
computer-based productivity tools to create and modify solutions to problems
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| 7.13s Use desktop publishing methods in foundation and enrichment
curricula |
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X
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X
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X
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| 7.14s Identify the task in a project and use tools, such as
word processing, pagination, utility, indexing, graphics, and drawing programs,
necessary to complete those tasks |
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X
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X
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X
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X
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| 7.15s Use electronic productivity tools, including move, copy,
cut and paste, spell check, and edit text |
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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X
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| 7.16s Select and use the categories of type, font, size, style,
and alignment appropriate for the task |
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X
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X
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| 7.17s Apply the basic elements of page design, including text,
graphics, headlines, and white space |
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X
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X
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X
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X
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| 7.18s Distinguish design requirements as they relate to purposes
and audiences, including one-surface object, multiple or bound pages, stationery,
book jackets/magazine covers, templates, magazines, brochures, and labels |
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X
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X
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| 7.19s Read and use technical documentation to solve problems
in desktop publishing |
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X
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X
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X
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X
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7.8k How to use research skills
and electronic communication to create new knowledge
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| 7.20s Develop technical documentation related to desktop publishing |
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X
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X
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X
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| 7.21s Use technology to participate in self-directed and practical
activities related to desktop publishing |
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X
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X
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X
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X
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| 7.22s Extend the learning environment beyond the classroom
through the creation and sharing of electronically formatted and published
documents via electronic networks |
X
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X
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X
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X
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X
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X
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| 7.23s Synthesize new information from data gathered from interviews,
print, and electronic resources |
X
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X
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| 7.24s Demonstrate that tasks can be accomplished through technological
collaboration and participation with electronic communities as a learner,
initiator, contributor, and teacher/mentor |
X
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X
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X
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X
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X
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X
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X
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7.9k How to use technology
applications to facilitate evaluation of work, including both process and
product
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| 7.25s Create technology specifications for tasks and evaluation
rubrics to evaluate process and product against established criteria |
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X
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X
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X
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X
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| 7.26s Design and implement procedures to track trends, set
time lines, and review/evaluate work progress for continual improvement
in process and product |
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X
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X
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X
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| 7.27s Resolve the information conflicts and validate information
through accessing, researching, and comparing data |
X
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X
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| 7.28s Seek and respond to advice from colleagues and other
professionals in delineating technological skills related to solving problems
in desktop publishing |
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X
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X
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X
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Communications
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7.10k How to format digital
information for appropriate and effective communication
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| 7.29s Define the purpose of a desktop publishing product and
identify the specified audience |
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X
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X
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X
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X
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| 7.30s Use terms related to typography, including categories
of type and type contrast, appropriately |
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X
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X
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| 7.31s Use principles of page design, including, but not limited
to, leading/kerning, automatic text flow into linked columns, widows/orphans,
and text wrap, to create a product |
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X
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X
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X
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X
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| 7.32s Compare and contrast the rules of visual composition
such as rule of thirds and the golden section/rectangle with respect to
harmony and balance as well as discord and drama |
X
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X
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| 7.33s Create a master template to include page specifications
and other repetitive tasks |
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X
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X
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X
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| 7.34s Apply the basics of type measurement for inches and
picas |
X
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X
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X
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| 7.35s Use type techniques such as drop cap, decorative letters,
and embedded-text frames as graphic elements |
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X
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| 7.36s Apply color principles to communicate the mood of the
product for a specific audience |
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X
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X
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| 7.37s Incorporate the principles of basic design, including,
but not limited to, balance, contrast, dominant element, use of white space,
consistency, repetition, alignment, and proximity |
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| 7.38s Identify pictorial qualities in a design such as shape
and form, space and depth, pattern and texture to create visual unity and
desired effects in designs |
X
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X
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| 7.39s Identify the parts and kinds of pages, including
inside margin, outside margin, gutter, title, and inside pages |
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X
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X
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| 7.40s Use a variety of strategies, such as varying line widths
and patterns, manipulation tools to stretch, then bend, screen, rotate,
follow a path, and mirror type to create effective designs |
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X
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7.11k How to deliver a product
electronically in the variety of media
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| 7.41s Use appropriate media for creating a knowledge base
with a broad perspective for communicating information and delivering a
product to the worldwide community |
X
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X
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X
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X
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X
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| 7.42s Use printing options such as tiling, color separations,
collation, and previewing |
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X
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| 7.43s Distinguish design and printing requirements as they
relate to purposes, audiences, and final output |
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| 7.44s Use styles (style sheets), including a variety of type
specifications such as typeface, style, size, alignment, indent, and tabs |
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X
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7.12k How to evaluate communication
in terms of both process and product
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| 7.45s Identify and employ a method to evaluate a desktop publishing
project for design, content delivery, purpose, and audience |
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X
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| 7.46s Use electronic project management tools to set milestone
for completing projects and previewing work progress |
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X
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X
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X
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| 7.47s Seek and respond to advice from colleagues and other
professionals in evaluating a desktop publishing product |
X
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X
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X
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X
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X
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X
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X
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X
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X
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| 7.48s Create technology specifications for tasks and evaluation
rubrics to evaluate the communication of a desktop publishing product |
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X
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7.49s Demonstrate that desktop publishing product and product
quality can be evaluated against established criteria
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