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Standards I-XI

I, II, III, IV, V,
VII, VIII, IX,

  X, XI

Standard's Matrix

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Matrix

This matrix is a graphical overview of the relationship of the artifacts of this portfolio to the SBEC TA standards. It is a visual record of how each artifact demonstrates the application of specific standards. Each standard page also lists these in numerical format. 

 

 

 

Desktop Publishing / Digital Graphics and Animation / Multimedia
Video Technology
/ Web Mastering

 

 

 

CAPTIONED ARTIFACTS

STANDARDS/INDICATORS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Standard I
Use technology-related terms, concepts, data input strategies, and ethical practices to make informed decisions about current technologies and their applications



















Standard II
Identify task requirements, apply search strategies, and use current technology to efficiently acquire, analyze, and evaluate a variety of electronic information.



















Standard III
Use task-appropriate tools to synthesize knowledge, create and modify solutions, and evaluate results in a way that supports the work of individuals and groups in problem-solving situations.



















Standard IV
Communicate information in different formats and for diverse audiences.



















Standard V
Know how to plan, organize, deliver, and evaluate instruction for all students that incorporates the effective use of current technology for teaching and integrating the Technology Applications Texas Essential Knowledge and Skills (TEKS) into the curricula


















Standard VII - Desktop Publishing 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Foundations
7.1k The appropriate use of hardware components, software programs, and their connections
7.1s Demonstrate knowledge of technology terminology and concepts and relate them to desktop publishing



















7.2k Data input skills appropriate to a given task
7.2s Demonstrate proficiency in the use of a variety of input devices appropriate for producing desktop publishing product



















7.3s Use digital keyboard standards in word processing such as one space after punctuation, the use of em/en dashes, and smart quotation marks



















7.3k Pertinent laws and issues regarding the use of technology in society
7.4s Model respect for intellectual property when manipulating, morphing, editing graphics, and text



















7.5s Analyze the impact of desktop publishing on society, including concepts related to persuasiveness, marketing, and point of view



















Information Acquisition
7.4k A variety of strategies for acquiring information from electronic resources
7.6s Use strategies that conserve memory and retain image integrity when digitally capturing files



















7.7s Use strategies to obtain print and digital information for a variety of electronic resources including, but not limited to, reference software, databases, and libraries of images, citing the source



















7.8.s Use strategies to navigate and access information from local area networks (LAN), wide area networks (WANs), the Internet, and intranets



















7.5k How to acquire electronic information in a variety of formats
7.9s Acquire information in electronic formats including text, audio, video, and graphics, citing the source



















7.10s Demonstrate the ability to import and export elements from one program to another



















7.6k How to evaluate acquired electronic information
7.11s Identify and employ a method to evaluate acquired information



















7.12s Demonstrate skill in testing the accuracy and validity of acquired information



















Work in solving problems
7.7k How to use appropriate computer-based productivity tools to create and modify solutions to problems
7.13s Use desktop publishing methods in foundation and enrichment curricula



















7.14s Identify the task in a project and use tools, such as word processing, pagination, utility, indexing, graphics, and drawing programs, necessary to complete those tasks



















7.15s Use electronic productivity tools, including move, copy, cut and paste, spell check, and edit text



















7.16s Select and use the categories of type, font, size, style, and alignment appropriate for the task



















7.17s Apply the basic elements of page design, including text, graphics, headlines, and white space



















7.18s Distinguish design requirements as they relate to purposes and audiences, including one-surface object, multiple or bound pages, stationery, book jackets/magazine covers, templates, magazines, brochures, and labels



















7.19s Read and use technical documentation to solve problems in desktop publishing



















7.8k How to use research skills and electronic communication to create new knowledge
7.20s Develop technical documentation related to desktop publishing



















7.21s Use technology to participate in self-directed and practical activities related to desktop publishing



















7.22s Extend the learning environment beyond the classroom through the creation and sharing of electronically formatted and published documents via electronic networks



















7.23s Synthesize new information from data gathered from interviews, print, and electronic resources



















7.24s Demonstrate that tasks can be accomplished through technological collaboration and participation with electronic communities as a learner, initiator, contributor, and teacher/mentor