| Standard VII - Desktop Publishing |
| Foundations |
| 7.1k The appropriate use of
hardware components, software programs, and their connections |
| 7.1s Demonstrate knowledge of technology terminology
and concepts and relate them to desktop publishing |
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| 7.2k Data input skills appropriate
to a given task |
| 7.2s Demonstrate proficiency in the use of a variety
of input devices appropriate for producing desktop publishing
product |
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| 7.3s Use digital keyboard standards in word processing
such as one space after punctuation, the use of em/en dashes,
and smart quotation marks |
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| 7.3k Pertinent laws and issues
regarding the use of technology in society |
| 7.4s Model respect for intellectual property when
manipulating, morphing, editing graphics, and text |
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| 7.5s Analyze the impact of desktop publishing
on society, including concepts related to persuasiveness, marketing,
and point of view |
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| Information Acquisition |
| 7.4k A variety of strategies
for acquiring information from electronic resources |
| 7.6s Use strategies that conserve memory and retain
image integrity when digitally capturing files |
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| 7.7s Use strategies to obtain print and digital
information for a variety of electronic resources including,
but not limited to, reference software, databases, and libraries
of images, citing the source |
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| 7.8.s Use strategies to navigate and access information
from local area networks (LAN), wide area networks (WANs), the
Internet, and intranets |
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| 7.5k How to acquire electronic
information in a variety of formats |
| 7.9s Acquire information in electronic formats
including text, audio, video, and graphics, citing the source
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| 7.10s Demonstrate the ability to import and export
elements from one program to another |
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| 7.6k How to evaluate acquired
electronic information |
| 7.11s Identify and employ a method to evaluate
acquired information |
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| 7.12s Demonstrate skill in testing the accuracy
and validity of acquired information |
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| Work in solving problems |
| 7.7k How to use appropriate computer-based
productivity tools to create and modify solutions to problems |
| 7.13s Use desktop publishing methods in foundation
and enrichment curricula |
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| 7.14s Identify the task in a project and use tools,
such as word processing, pagination, utility, indexing, graphics,
and drawing programs, necessary to complete those tasks |
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| 7.15s Use electronic productivity tools, including
move, copy, cut and paste, spell check, and edit text |
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| 7.16s Select and use the categories of type, font,
size, style, and alignment appropriate for the task |
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| 7.17s Apply the basic elements of page design,
including text, graphics, headlines, and white space |
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| 7.18s Distinguish design requirements as they
relate to purposes and audiences, including one-surface object,
multiple or bound pages, stationery, book jackets/magazine covers,
templates, magazines, brochures, and labels |
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| 7.19s Read and use technical documentation to
solve problems in desktop publishing |
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| 7.8k How to use research skills
and electronic communication to create new knowledge |
| 7.20s Develop technical documentation related
to desktop publishing |
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| 7.21s Use technology to participate in self-directed
and practical activities related to desktop publishing |
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| 7.22s Extend the learning environment beyond the
classroom through the creation and sharing of electronically
formatted and published documents via electronic networks |
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| 7.23s Synthesize new information from data gathered
from interviews, print, and electronic resources |
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| 7.24s Demonstrate that tasks can be accomplished
through technological collaboration and participation with electronic
communities as a learner, initiator, contributor, and teacher/mentor |
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| 7.9k How to use technology applications
to facilitate evaluation of work, including both process and
product |
| 7.25s Create technology specifications for tasks
and evaluation rubrics to evaluate process and product against
established criteria |
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| 7.26s Design and implement procedures to track
trends, set time lines, and review/evaluate work progress for
continual improvement in process and product |
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| 7.27s Resolve the information conflicts and validate
information through accessing, researching, and comparing data |
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| 7.28s Seek and respond to advice from colleagues
and other professionals in delineating technological skills
related to solving problems in desktop publishing |
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| Communications |
| 7.10k How to format digital information
for appropriate and effective communication |
| 7.29s Define the purpose of a desktop publishing
product and identify the specified audience |
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| 7.30s Use terms related to typography, including
categories of type and type contrast, appropriately |
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| 7.31s Use principles of page design, including,
but not limited to, leading/kerning, automatic text flow into
linked columns, widows/orphans, and text wrap, to create a product |
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| 7.32s Compare and contrast the rules of visual
composition such as rule of thirds and the golden section/rectangle
with respect to harmony and balance as well as discord and drama |
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| 7.33s Create a master template to include page
specifications and other repetitive tasks |
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| 7.34s Apply the basics of type measurement for
inches and picas |
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| 7.35s Use type techniques such as drop cap, decorative
letters, and embedded-text frames as graphic elements |
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| 7.36s Apply color principles to communicate the
mood of the product for a specific audience |
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| 7.37s Incorporate the principles of basic design,
including, but not limited to, balance, contrast, dominant element,
use of white space, consistency, repetition, alignment, and
proximity |
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| 7.38s Identify pictorial qualities in a design
such as shape and form, space and depth, pattern and texture
to create visual unity and desired effects in designs |
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| 7.39s Identify the parts and kinds of pages, including
inside margin, outside margin, gutter, title, and inside pages |
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| 7.40s Use a variety of strategies, such as varying
line widths and patterns, manipulation tools to stretch, then
bend, screen, rotate, follow a path, and mirror type to create
effective designs |
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| 7.11k How to deliver a product
electronically in the variety of media |
| 7.41s Use appropriate media for creating a knowledge
base with a broad perspective for communicating information
and delivering a product to the worldwide community |
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| 7.42s Use printing options such as tiling, color
separations, collation, and previewing |
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| 7.43s Distinguish design and printing requirements
as they relate to purposes, audiences, and final output |
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| 7.44s Use styles (style sheets), including a variety
of type specifications such as typeface, style, size, alignment,
indent, and tabs |
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| 7.12k How to evaluate communication
in terms of both process and product |
| 7.45s Identify and employ a method to evaluate
a desktop publishing project for design, content delivery, purpose,
and audience |
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| 7.46s Use electronic project management tools
to set milestones for completing projects and previewing work
progress |
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| 7.47s Seek and respond to advice from colleagues
and other professionals in evaluating a desktop publishing product |
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| 7.48s Create technology specifications for tasks
and evaluation rubrics to evaluate the communication of a desktop
publishing product |
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| 7.49s Demonstrate that desktop publishing product
and product quality can be evaluated against established criteria |
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